Frost bolt starts as your main focus and quickly becomes the filler spell between frozen orbs, blizzards, ice blades, and ice armor windows. Every level you gain is an opportunity to drop a point into the skill tree and expand your toolbox as the monsters get nastier. There are dozens of choices to make about your character before you leave the introductory zone. I think in terms of cold damage efficiency because that's the build I've chosen over the 10 or so hours I've spent playing Diablo 4's first act. And if I can get the big guys frozen before I've drained over half my mana, they do even more damage-maybe even enough for a one-shot. A few frost bolts and a frozen orb are enough to slow weak hellspawn down, but a blizzard and a frozen orb can freeze an elite one in place, teeing them up for critical damage. ![]() ![]() That's just how the math works out in Diablo 4, the long-awaited Blizzard action-RPG that was announced way back in 2019.
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